All work

Case study / Waste Management

Texitag

Making garment recycling personal, visual, and worth doing.

3industry partners: WM, EON and Under Armour
5 mofrom first research to a working prototype
Duration
August-December 2023
My role
UX research, strategy, UI design, prototyping
For
Waste Management (WM)
Platform
Mobile-first, scan-based
Five Texitag screens: adding a first garment by scanning its QR code, a reward of 100 points, the Virtual Closet list of jackets with points, a jacket's lifespan, washes and current state, and the full garment details.

This project aimed to design an intuitive dashboard for Waste Management (WM) that bridges the gap between consumers, manufacturers, and recyclers, promoting sustainability in the fashion industry. The primary focus was creating a mobile-friendly garment tracing dashboard for consumers to understand their clothing usage, recycle efficiently, and contribute to a circular lifecycle.

01 / The problem

Clothes go in the bin because nobody shows them another way.

  1. Lack of consumer awareness about garment lifecycles and responsible disposal options.
  2. Inefficient textile recycling processes due to limited garment tracking and traceability.
  3. Need for a user-friendly platform to engage consumers in sustainable fashion practices.

02 / The goal

One interface for the whole life of a garment.

the goal

An intuitive dashboard enabling garment tracking, educating consumers on recycling, promoting a circular lifecycle, encouraging sustainability, reducing waste, and enhancing user engagement in a seamless interface.

03 / The insight

Most people want to recycle, but don't know how.

Most people say they care about sustainability, but their behavior doesn't reflect it. In fashion, that gap is massive. The average consumer doesn't know when or how to recycle clothes, and Waste Management was seeing growing textile waste despite rising awareness.

The problem wasn't just behavior. It was a lack of clarity, visibility, and motivation.

04 / The pivot

A dashboard wasn't the answer until I reimagined it for real life.

I was tasked with designing a garment lifecycle tracker for Waste Management. Originally scoped as a web-based dashboard, early feedback revealed a major flaw: most users don't engage with sustainability on desktop.

Scoped as

Web-based dashboard

lives in the browser
Became

Mobile-first, scan-based

lives next to the closet

So I flipped the concept into a mobile-first, scan-based experience that lived closer to the closet, not the browser.

05 / The solution

When users scan a shirt, they see its full story.

I designed Texitag to act as a companion for each piece of clothing, helping users track wear, lifespan, and impact. It was about building awareness through interaction.

Core features

01

Smart Closet

Scan garments and log usage, ownership, and material data.

02

Lifecycle Timeline

See how long an item has been worn, reused, or has sat idle.

03

Eco Credits

Earn rewards for reusing, donating, or recycling clothes.

04

Sustainability Nudges

Bite-sized facts and goals to keep users engaged.

06 / Collaboration and ecosystem integration

Designed alone, planned with partners.

While the design was executed independently, close coordination with sustainability consultants helped prioritize the metrics WM needed to track. We also scoped partnerships with in-store vendors and municipal recycling programs for QR integration and tag deployment.

Outreach strategy highlights

QR tags on garbage bins

In-store discounts for scan participation

Education layered across channels (dashboard, print, municipal content)

07 / Impact

Good for people, useful for the business.

How does this help users?

  • Visualizes impact: Users feel more connected to their clothing habits
  • Creates motivation: Small nudges + eco rewards = better daily decisions
  • Reduces decision fatigue: Simple scan-to-recycle process
  • Makes sustainability personal: Not just ethical, but gamified

How does this help the business?

  • Improves recycling engagement: More clothing is tagged and processed
  • Drives user retention: Rewards and streaks keep users active
  • Supports partnerships: Enables brand and retailer integrations for impact tracking
  • Informs data strategy: Aggregate wear/use/recycle data supports WM's reporting

08 / Takeaways

Behavior change is a systems problem.

Texitag showed how education, motivation, and design can intersect to create real environmental change. Designing for behavior change, especially around sustainability, requires more than just UI polish. It needs systems thinking, data visibility, and habit-forming design.

Thank you for reading! :)